Why the hell is it the PROVEN Retards that are constantly showing inability to understand this is NOT BLN.
BLN has a POST Like SO (Note: FLAT FACES)
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4 Faces, I know not the best frciking ASCII, but it will at least appear as I mean it too.
BLN has you run to one of the four sides, and press the "HIT" Verb OR macro.
How does that LOOK like my Logs? My logs have wooden prongs sticking out which you click, Wooden prongs making it look like those training logs used by martial artists to practice their punches, kicks, and blocks.
You people are just calling it a BLN rip cause of what...flashing pieces? How many fricking games do you think had this "Click to Train' Thing BEFORE them?
1:
Balamb Garden was a Gaming Place Started up by PsyCrow (Whom some of his Haters call PsyKKKrow) in 1999 (See "What is it"). It uses Syscray (Or something like that) as a programming language to effectively reproduce the effects of many of the FF games Minigames And the fighting systems from FF1-9 mixed in with the programming of certain other games fighting styles (Namely Chrono Trigger and Chrono Cross with Double/Triple Teams and their 'Charge' System) to make a Fan-Based Arena System.
The Colosseum Racing (Where my ideas spawned from) and the Arena Fighting (Called Colosseum) used Clicking Buttons and Icons and (In Chocobo Racing's Case) carrots and apples to effectively play the game. Thus putting my idea as a derivative of an older, more well entertaining game than BLN.
2: When did I ever say the training was slow.
3: My Logs look NOTHING like BLN, you're just looking for an Excuse to down this and failed miserably.
4: Excluding my first post (New Training Styles (Katomaized Version), which was simply to get a basic idea for me to make my later training ideas, NONE of my ideas were based off BLN. It took me a while to even think about how these ideas would work.
5: You say just because it's "Hitting" a log it's BLN based? Um, Then I accuse BLN of being a DBZ Zeta Rip, which OFFICIALLY INVENTED the Punching Logs. OWNT.